Suppose that each department has a kind of crafting it can do:
Would this be fun/interesting? Would it become fun/interesting if the kinds of crafting available to each department could be combined somehow with the crafting that characters in other branches can do?
Engineering/Ops modification/enhancement of existing tools/devices Science/Medical creation of new tools/devices/weapons from discovery of new principles Tactical/Security modification/enhancement of existing weapons Command/Helm ??? (organization crafting? diplomatic protocols? evasive patterns?)
Or would it be better to make crafting more generalized so that anyone can do any kind of crafting, just with some department-based specializations or bonuses? Maybe anybody should be able to make ship system improvements, create new objects, and write new holodeck programs....
Originally Posted by Botanybay:This makes sense to me for several reasons:
But that would be a thing, that expires over the time. It should, to make crafting needed on a regular basis. So everything newly invented would need maintenance. Once, the crafter who "invented" it is gone, the new item or technology looses effectivity, after a certain period of time.
- It creates a plausible reason to always need players who are good at crafting.
- It creates opportunities for gameplay.
- It's not as strange as magically removing ship improvements when the crafter steps off the ship.
What if there were a way for the best ideas to filter out to other players? You might want to have some limits or else everybody would simply copy everybody else's ideas, but perhaps there could be a lottery where every three months one idea from the top 50 (however determined) is judged to be Starfleet-worthy and becomes available to every crafter. Alternately, perhaps the top admiral(s) from each department that offers crafting can pick one new crafting improvement every few months to disseminate to all the players in that department.
Maybe some other approach would be better than these, but I think it would be nice to see the best ideas embraced by Starfleet and made available to everyone (with proper credit, of course).